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Maya 2018 Essential Training

Understanding Render Setup

From the course: Maya 2018 Essential Training

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  • Course details

    Learn to create high-quality 3D models and animations in Maya 2018. This course covers the core Maya skills—modeling, texturing, rendering, and animation—within a real-world, project-based workflow. The techniques you'll learn here translate equally well to film, motion graphics, game design, and animation.

    First explore the basics of the Maya interface, including selecting and manipulating objects, organizing scenes, and customizing the interface. Next, learn about polygonal modeling, creating and refining meshes, sculpting, and working with NURBS surfaces. Once you understand modeling, discover how to create and apply materials—adding color, texture, and reflectivity to your creations. Then integrate cameras, lighting, and effects into the rendering process, and leverage the new Arnold for Maya renderer. Last but not least, instructor George Maestri show how to add movement and life to your work with Maya's animation tools.

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    Skills covered in this course

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    • Exercise files and quizzes
    • Certificate of completion from LinkedIn
    • Offline and audio-only options
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  • Welcome

    - [Instructor] As your renders get more complex, you may need to manage them a little bit more precisely. And in Maya, we can do that using the render setup window. We can find that here, next to the hypershade icon in the main toolbar, or under windows, rendering editors, render setup. Now, by default, this window really doesn't have much in it. All it has is a default layer, which is called scene. And this is everything that we have in our scene. Now, if I look into my outliner here, you'll see that I have a number of lights and objects in the scene. Render setup allows us to create layers, and we can do that here. So when we create a layer, we can add objects to it and then modify those to change the way that the scene renders. Now, we can see which layer is active by clicking on this I icon. And so if we click on our new layer, you'll see that we have, well, nothing in it. Well, we can change that by adding what's called a collection, and a collection really is just a list of…

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