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Maya 2018 Essential Training

Navigating in Maya

From the course: Maya 2018 Essential Training

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  • Course details

    Learn to create high-quality 3D models and animations in Maya 2018. This course covers the core Maya skills—modeling, texturing, rendering, and animation—within a real-world, project-based workflow. The techniques you'll learn here translate equally well to film, motion graphics, game design, and animation.

    First explore the basics of the Maya interface, including selecting and manipulating objects, organizing scenes, and customizing the interface. Next, learn about polygonal modeling, creating and refining meshes, sculpting, and working with NURBS surfaces. Once you understand modeling, discover how to create and apply materials—adding color, texture, and reflectivity to your creations. Then integrate cameras, lighting, and effects into the rendering process, and leverage the new Arnold for Maya renderer. Last but not least, instructor George Maestri show how to add movement and life to your work with Maya's animation tools.

    Instructor

    Skills covered in this course

  • Welcome

    - [Instructor] Now let's take a look at how to navigate in Maya. Navigation in Maya requires a three button mouse. Now, if you have a laptop with a touch pad, or maybe a Macintosh with a one or a two button mouse, you're going to have a rough time. So go out and get yourself a three button mouse. Now with that in mind, let's go ahead and take a look at how to use those three buttons. Navigation in Maya is a combination of one keyboard key and one mouse button. If you hold down Alt and left click you can orbit the scene. So, here I am left clicking and dragging and I'm orbiting the scene. Now you'll notice that if I go left and right it orbits left and right. And if I go up and down, it tilts the camera up and down. Now the next control is the middle mouse button. So if I hold down Alt and middle click I can pan the scene. So, left click, orbit, middle click, pan. Now, the right click is camera truck. So basically, it moves the camera towards, or away, so if I were to truck all the way…

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