Video is locked.

Unlock the full course today

Join today to access over 15,000 courses taught by industry experts or purchase this course individually.

Maya 2018 Essential Training

Add depth of field in Arnold

From the course: Maya 2018 Essential Training

Start my 1-month free trial
  • Course details

    Learn to create high-quality 3D models and animations in Maya 2018. This course covers the core Maya skills—modeling, texturing, rendering, and animation—within a real-world, project-based workflow. The techniques you'll learn here translate equally well to film, motion graphics, game design, and animation.

    First explore the basics of the Maya interface, including selecting and manipulating objects, organizing scenes, and customizing the interface. Next, learn about polygonal modeling, creating and refining meshes, sculpting, and working with NURBS surfaces. Once you understand modeling, discover how to create and apply materials—adding color, texture, and reflectivity to your creations. Then integrate cameras, lighting, and effects into the rendering process, and leverage the new Arnold for Maya renderer. Last but not least, instructor George Maestri show how to add movement and life to your work with Maya's animation tools.


    Skills covered in this course

    For each course you will get

    • Exercise files and quizzes
    • Certificate of completion from LinkedIn
    • Offline and audio-only options
    Start my free month
  • Welcome

    - [Instructor] Now let's take a look at how to create depth of field in Arnold. Now depth of field is a camera effect so you will apply it to a camera. And let's go ahead and just take a look at this scene here, and I've got just a couple of objects here and they're lined up so we can get a good depth of field effect. Now if we go into Arnold, Render View, and do a quick render, by doing Run IPR, you'll see that while everything's pretty much in focus, but we can change this by going into the camera. So I'm going to go ahead into my viewport and go Select Camera, go into the Attribute Editor, and now we have our camera attributes. Now this is a reasonably long lens. It's a 75 millimeter lens, and that should enhance the effect, and you would do the same thing with a real camera. You'd probably use a longer lens. Now if we scroll down to the Arnold tab, you'll see that we have Enable Depth of Field. And then we have a number of attributes here. The first one is Focus Distance. Where in…

  • Practice while you learn with exercise files

    Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.

    Download the exercise files for this course. Get started with a free trial today.

  • Download courses and learn on the go

    Watch courses on your mobile device without an internet connection. Download courses using your iOS or Android LinkedIn Learning app.

    Watch this course anytime, anywhere. Get started with a free trial today.