Learning Fusion 360

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  • Course details

    Learn how to use Autodesk Fusion 360, the cloud-based 3D computer-aided design (CAD), computer-aided manufacturing (CAM), and computer-aided engineering (CAE) application that unifies design, engineering, and manufacturing into a single platform. Instructor Taylor Hokanson gives an overview of the interface, then walks through the modeling, sculpting, and rendering workflows in Fusion 360. Taylor also shows how to import reference images, use the sketching tools, extrude 3D shapes, combine components into assemblies, and render animations that show designs in action. Plus, learn how to sculpt organic shapes by editing T-spline forms.

    Instructor

    • Click here to view Taylor Hokanson’s instructor page

      Taylor Hokanson

      Interim Associate Chair, Art and Art History at Columbia College Chicago

      Taylor Hokanson is a DIY engineer, CAD/CAM evangelist, and assistant professor at Columbia College Chicago.

      Like the digital media at the center of his research, Hokanson's practice blurs the boundaries between conceptual art and the hard sciences. As a DIY engineer, he frequently works with hacked electronics, changing the function of common consumer gadgets so that they become alien and unfamiliar. His sledgehammer-operated keyboard is a popular example. In changing the scale, material, and interface of a common device, Hokanson asks the user to reconsider a communicative medium devalued by ease of use.

    Skills covered in this course

  • Getting started with Fusion 360

    - [Taylor] Bringing a designed object to market used to require many different software packages. With Fusion 360, you can design, iterate, test and prepare your work for manufacturing all in one place. In this LinkedIn Learning course, we'll take a look at two major types of form construction. First, we'll convert a simple drawing into a complex geometric linkage that actually works. Next, we'll model a familiar organic shape from reference images. Fusion is built with both professionals and hobbyists in mind. Whether you're designing a sports car or a kinetic sculpture, this course has the tools you need to get started. My name is Taylor Hokanson. I'm an artist, educator and DIY engineer based in Chicago. I'll be taking you through the step-by-step process of creating objects, assemblies, motion studies, and more with Fusion 360. Let's begin.

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