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Taking a college-level programming course? Maximize your learning with these Java tutorials. Peggy Fisher explores command-level programming, basic techniques such as managing loops and creating methods, debugging Java code, working with classes and objects, and storing and sorting arrays. Along the way, she investigates the Java API and Java's capabilities for running simulations and algorithm analysis, and issues challenges to write programs that utilize all of these Java features.
Lecturer at Penn State UniversityPeggy Fisher is a programmer and content manager at LinkedIn Learning.
Peggy's main focus is application programming in Java, Arduino, and C++. She has also worked on courses in COBOL and discrete ,athematics. Previously she was a faculty member at Penn State University's College of Information Sciences and Technology. She started out as a programmer working for a large insurance company, but after 18 years she left her job as a director of information technology to pursue her true passion teaching. She earned a master's degree in math education, and went on to teach high school math and computer science in Pennsylvania. In 2012, Peggy accepted a position as an instructional designer at Penn State, and shortly thereafter began teaching Intro to Application Programming with Java. She is a strong supporter of women in STEM. As one of the few female programming teachers, she serves as a mentor to incoming female freshmen who are considering a career in programming. She was also the K–12 outreach coordinator for the college, where she scheduled, ran, and taught summer camps for middle school and high school students. In a PBS NewsHour interview, she expressed that all students should take at least one programming class either in high school or college. Peggy enjoys constantly learning and finding new and exciting ways to bring technology to life in and outside of the classroom, such as using Arduino microcontrollers or Lego Mindstorms, to help make learning hands-on and fun.
Skills covered in this course
- It's time for another challenge. In this challenge, I would like you to write a complete Java program that includes a separate method used to find a specific name in a two-dimensional table. We'll call this the name search game. In the exercise folder you will find the start of a program, including a main method that contains a 2D array of names. Your job is to write the method that takes two parameters, a two-dimensional array of strings called name table and a string called name to find. The method returns a Boolean value of true or false. Your method should search the two-dimensional array of names to check for a match with name to find. Your program will ask the user to guess a name. You'll use the method to search the array and print out a message if the name was found. Make sure you allow the user to play the game more than once. But before you actually turn this over to someone, make sure you test it using a valid value that is found and a value that's not found. I've…
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